iniBuilds Careers

iniBuilds is made up of a talented, hardworking team from all across the globe.
Check below for the current openings within iniBuilds.

Technical Artist - Asset Integration Specialist

PAID
Join our dynamic development team and become an integral part of crafting incredible virtual experiences. As an Asset Integration Specialist, you'll play a pivotal role in our aircraft projects, collaborating with a global and diverse team.
REQUIREMENTS

Skills & Knowledge:

  • Proficiency in Autodesk 3ds Max (Knowledge of any recent version is mandatory for this role).
  • Intermediate 3D modelling, rigging and animation abilities.
  • Experience with source control systems (e.g., Plastic SCM, Git, SVN).
  • Familiarity with Microsoft Flight Simulator's Software Development Kit (SDK) and associated tools for 3ds Max, specifically related to aircraft development.
  • Knowledge of Microsoft Flight Simulator's (or ESP) ModelDefinitions XML file format and Reverse Polish Notation (RPN).
  • Understanding of the texturing and modeling processes in game development, including industry standard techniques such as LODs and model optimization.

General Abilities & Requirements:

  • Flexibility in working hours to collaborate effectively with our global team across different time zones, all from the comfort of your home.
  • A resilient work attitude, thriving in a fast-paced, ever-evolving, and challenging work environment.
  • Exceptional communication skills in clear written and spoken English.
  • A track record of meeting assigned deadlines and consistently delivering high-quality work.
  • Ability to work to a UK time zone or being located in a time zone +/- 4h from UK time.

Preferred Qualities:

  • A general interest in aviation and/or flight simulation.
  • Knowledge of other 3D software such as Blender or Cinema4D.

Model & Texture Artist

PAID
We’re looking for model and texture artists proficient in the applications listed below who are ready to start immediately. Please note this position is not for livery painting.
REQUIREMENTS
  • Mandatory intermediate to advanced experience with Substance Painter and Photoshop.
  • Mandatory experience with Blender or 3ds Max.
  • Experience with modelling and texturing assets in Microsoft Flight Simulator, X-Plane, and Prepar3D is preferred.
  • Experience working in a fast-paced & challenging environment.
  • Be able to solve problems when they arise.
  • Be able to work quickly and accurately under various workloads.
  • Be able to meet deadlines that are assigned to you.
  • Be able to work with a global team across different time zones.
Email Us to Apply!